Super Secret Soup of Love (working title) is an atmospheric, system-driven narrative crafting game where you play as a skeleton cook preparing ritualistic meals for a grieving wizard.

Confined to a dungeon kitchen, you must uncover and assemble the elusive Soup of Love - a recipe said to mend a broken heart. Ingredients are not handed to you directly; instead, each is described through cryptic haiku riddles. Interpretation, deduction, and experimentation drive progression.

Four portals connect the kitchen to distinct biomes, each with its own logic, ecology, and ingredient behaviors. Players must observe patterns, decipher poetic clues, and understand how components interact within the cooking system.

The experience focuses on:

  • Diegetic UI and tactile interaction

  • Knowledge-based progression rather than quest markers

  • Environmental storytelling through objects and systems

  • Slow-burn discovery over explicit instruction

The project is currently in early production, made by a group of volunteers called All Paws No Tacos.
I work as a project lead, game designer, narrative designer and ux/ui designer.
The work below is made as personal project and starting point for art direction for the game.

Note: background images are AI generated and serve a placeholder purpose, pumpkin and chestnut inventory items are not made by me (free asset pack)

Previous
Previous

Echoes: Rewind - fictional action narrative game

Next
Next

The Crete Escape - game jam