As a Junior UX/UI Artist at Binary Spiders, I helped define the visual direction and redesign the placeholder UI for a lacrosse game by Crosse Studios. Working within a tight four-week production window, I refined the existing UX and transformed early wireframes into a cohesive, polished, and implementation-ready interface.

Previous
Previous

Echoes: Rewind - fictional action narrative game

Next
Next

Super Secret Soup of Love