Futuristic Venice in isometric style
Venice 2077 was part of the Illustration for Motion Bootcamp. A mockup video game company asked us to make a futuristic game design in an isometric perspective for an upcoming mobile game. I chose to go with Venice and did the majority of the project in Illustrator, adding shading and texture in Photoshop. I enjoyed bringing the futuristic city to life with plenty of colours and lots of small details. The piece was chosen for a weekly showcase on students' work as a piece that really stood out.